C++ Build - Ready for production.

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wmmiller
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Re: C++ Build - Ready for production.

Post by wmmiller »

Right, but the save settings button isn’t saving the setting. There’s a pop up at the top that says the settings were saved but it not.
Play stupid games….win stupid prizes
Fred
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Re: C++ Build - Ready for production.

Post by Fred »

You're right, Bill, It's not. I'll fix that right away.
One thing we humans have in common is that we are all different. So, if you think you're weird because you're different from everyone else, then we are all weird.

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Xander
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Re: C++ Build - Ready for production.

Post by Xander »

Think I found the problem: Windows Defender. Ran 9.5 on another PC and it loaded up a little slow but acceptable. Epiphanied and turned off the AV...no real difference but that made me think of Windows Defender (which I use as a minimum AV on my PC) and VOILA - slowness identified. The other PC I'd run it on the other day also used Defender.
Fred
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Re: C++ Build - Ready for production.

Post by Fred »

That's great news, Xander. Especially now that I have a new build ready to upload which I hope it'll become the next stable.
One thing we humans have in common is that we are all different. So, if you think you're weird because you're different from everyone else, then we are all weird.

Fred
Charger440
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Re: C++ Build - Ready for production.

Post by Charger440 »

9.5.1 does not remove the desktop icon on uninstall.
Jim

It is not "Can it be done?" but rather, "How can we do it?"
Fred
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Re: C++ Build - Ready for production.

Post by Fred »

Yes, I saw that too. Should be fixed in 9.5.2. Just released.
One thing we humans have in common is that we are all different. So, if you think you're weird because you're different from everyone else, then we are all weird.

Fred
reggaemanu
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Re: C++ Build - Ready for production.

Post by reggaemanu »

Still unable to edit any field in "professional report dialog" when launching SR with 9.5.2 (well, report path is editable but that's all)
wrc559
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Re: C++ Build - Ready for production.

Post by wrc559 »

Any idea why this is showing up misaligned like this?

BTW, The folder in the background with all of UVK files in it. Is there a way I can simplify this?

With the new setup, this appears to be a portable version right, no install required?

Is it possible to just show UVK_EN.exe instead of the other files?
Should I just "Hide" them and turn on the hide hidden folders function?
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Charger440
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Re: C++ Build - Ready for production.

Post by Charger440 »

System Error Scan is now unresponsive after it searches for files and entries
Jim

It is not "Can it be done?" but rather, "How can we do it?"
Fred
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Re: C++ Build - Ready for production.

Post by Fred »

Manu, still not fixed, huh. It'll be the next time, promise.

Jim, it's not becoming unresponsive for me. Which areas did you scan? All?
One thing we humans have in common is that we are all different. So, if you think you're weird because you're different from everyone else, then we are all weird.

Fred
Charger440
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Location: Missouri

Re: C++ Build - Ready for production.

Post by Charger440 »

All but restore points. When it's done scanning, clicking any of the buttons appears to do nothing.
Jim

It is not "Can it be done?" but rather, "How can we do it?"
Fred
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Re: C++ Build - Ready for production.

Post by Fred »

Could not make it happen yet. Trying in other machines now. Is this the same machine that gave those "no disc in drive" errors?
One thing we humans have in common is that we are all different. So, if you think you're weird because you're different from everyone else, then we are all weird.

Fred
Fred
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Re: C++ Build - Ready for production.

Post by Fred »

wrc559, as I said before, the files you really need to access are UVK_en.exe and Log analyzer.exe. You can hide all the other files.

Anyways, if you like it simple, you can just keep using UVKPortable.exe instead. Just don't mix them up. Use either one of the packages or the zip folder, not both.
One thing we humans have in common is that we are all different. So, if you think you're weird because you're different from everyone else, then we are all weird.

Fred
Charger440
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Location: Missouri

Re: C++ Build - Ready for production.

Post by Charger440 »

Nope, it was a different machine. A core I7 tablet.
Jim

It is not "Can it be done?" but rather, "How can we do it?"
Charger440
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Re: C++ Build - Ready for production.

Post by Charger440 »

On 9.5.2 in system repair after checking:

Empty temp folders
Empty browser cache
Delete cookies
cleanup junk files
cleanup registry
Install Java
Install directX
Install Flash

The home button appears to do nothing. Actually the rest of the buttons show a mouse over effect and clicking "X" does nothing either...

Also, DirectX is not automated like it used to be.

This has occurred so far on a Dell and a Gateway.... So I don't think computer make matters at all.
Jim

It is not "Can it be done?" but rather, "How can we do it?"
Fred
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Re: C++ Build - Ready for production.

Post by Fred »

Thanks, Jim. I think I know why it's happening, and I already fixed that part. Will now check out the automation of the directx install, and release a new beta.
One thing we humans have in common is that we are all different. So, if you think you're weird because you're different from everyone else, then we are all weird.

Fred
Charger440
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Re: C++ Build - Ready for production.

Post by Charger440 »

OK, it seems after doing something in reports and system repair, clicking Home does nothing...

Add System immunization to that as well
Jim

It is not "Can it be done?" but rather, "How can we do it?"
Fred
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Re: C++ Build - Ready for production.

Post by Fred »

Yes, it's actually related to the tooltip message box. I'll upload a new beta that should fix that.
One thing we humans have in common is that we are all different. So, if you think you're weird because you're different from everyone else, then we are all weird.

Fred
Charger440
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Joined: Sun May 25, 2014 7:44 am
Location: Missouri

Re: C++ Build - Ready for production.

Post by Charger440 »

Cool, I wasn't sure if I should report that or not. I'll just chill till the next beta so I know if any unknown bugs still exist :)
Jim

It is not "Can it be done?" but rather, "How can we do it?"
Fred
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Re: C++ Build - Ready for production.

Post by Fred »

I just did upload it. Please report if problem fixed :)
One thing we humans have in common is that we are all different. So, if you think you're weird because you're different from everyone else, then we are all weird.

Fred
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